Master Audio Integration
Master Audio Integration allows you to play Master Audio Sound Groups for a large number of Core GameKit events, without having to write any code. Enabling integration for Master Audio is done through the Welcome Window.
- 
								Killable
								- Invincible Hit Sound
- Deal Damage Sound
- Damage Prefab Sound
- Knockback Sound
- Vanish Sound
- Death Sound
- Respawn Sound
 
- 
								Level Wave Settings
								- Initialized Sound
- Win Sound
- Lose Sound
- Level Started Sound
- Level Ended Sound
- Wave Skipped Sound
 
- 
								World Variables
								- Value Changed Sound
 
- 
								Syncro Spawners
								- Item Spawned Sound
- Item Failed To Spawn Sound
- Wave Finished Spawning Sound
- Wave Start Sound
- Elim. Wave Completed Sound
- Wave Repeat Sound
 
- 
								Triggered Spawners
								- Item Spawned Sound
- Item Failed To Spawn Sound
- Wave Finished Spawning Sound
- Wave Start Sound
- Elim. Wave Completed Sound
- Wave Repeat Sound
- Spawner Despawning Sound
- Spawn Sound
- Despawn Sound