|
Master Audio - AAA Sound Solution! v2024
The ultimate AAA audio config tool
|
This interface is used by EventSounds and can be implemented on your custom classes to listen for Custom Events that are fired. More...
Public Member Functions | |
| void | CheckForIllegalCustomEvents () |
| This checks for events that are not found in MasterAudio. It's a good idea to call this in Start (Awake is too early), and save yourself some troubleshooting time! Optional | |
| void | ReceiveEvent (string customEventName, Vector3 originPoint) |
| This receives the event when it's fired. | |
| bool | SubscribesToEvent (string customEventName) |
| This returns a bool of whether the specified custom event is subscribed to in this class | |
| void | RegisterReceiver () |
| Registers the receiver with MasterAudio. Call this in OnEnable | |
| void | UnregisterReceiver () |
| Unregisters the receiver with MasterAudio. Call this in OnDisable | |
| IList< AudioEventGroup > | GetAllEvents () |
| Retrieves a list of all the events this receiver subscribes to | |
This interface is used by EventSounds and can be implemented on your custom classes to listen for Custom Events that are fired.