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Master Audio - AAA Sound Solution! v2024
The ultimate AAA audio config tool
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This interface is used by EventSounds and can be implemented on your custom classes to listen for Custom Events that are fired. More...
Public Member Functions | |
void | CheckForIllegalCustomEvents () |
This checks for events that are not found in MasterAudio. It's a good idea to call this in Start (Awake is too early), and save yourself some troubleshooting time! Optional | |
void | ReceiveEvent (string customEventName, Vector3 originPoint) |
This receives the event when it's fired. | |
bool | SubscribesToEvent (string customEventName) |
This returns a bool of whether the specified custom event is subscribed to in this class | |
void | RegisterReceiver () |
Registers the receiver with MasterAudio. Call this in OnEnable | |
void | UnregisterReceiver () |
Unregisters the receiver with MasterAudio. Call this in OnDisable | |
IList< AudioEventGroup > | GetAllEvents () |
Retrieves a list of all the events this receiver subscribes to | |
This interface is used by EventSounds and can be implemented on your custom classes to listen for Custom Events that are fired.