2D Toolkit Integration

To make 2D Toolkit (no longer sold) use Master Audio instead of its own tk2dUIAudioManager, simply install the optional package MA_Tk2d in the 3rd Party Plugin Integration folder. It will overwrite these 3 files:

     
  1. TK2DROOT/tk2dUI/Code/Controls/tk2dUISoundItem.cs
  2.  
  3. TK2DROOT/tk2dUI/Code/Core/tk2dUIAudioManager.cs
  4.  
  5. TK2DROOT/tk2dUI/Editor/Controls/tk2dUISoundItemEditor.cs
 
This means that for a UISoundItem, the Inspector will allow you to select or type a Master Audio Sound Group from a dropdown. Note that if you have moved 2D Toolkit folders after importing it, you will need to move the Master Audio replacement files to the new location. Every time you upgrade 2D Toolkit, you will need to open the Master Audio 2D Toolkit package again to overwrite the new changes.