Killable Child Collision

For Collision and trigger events to work normally on a Killable, there must be a Collider Component on the Game Object you put Killable on. If you have the Collider on a child Game Object, add the Killable Child Collision component to the child.

 

Do this from the Component -> Dark Tonic -> Core GameKit -> Combat -> Killable Child Collision menu item. Now, if this child with the Collider Component is a first-level child of the Killable without the Collider (it's parent is the Killable), you are done. If it's a second-level child or higher, you will need to drag the Killable object into the "Killable To Alert" field in the Inspector. Then you are good to go!