Core GameKit  3.2.9.0
The ultimate pooling / combat / spawning / variable plugin!
DarkTonic.CoreGameKit.WorldVariableListener Class Reference

This class is used to listen to key events for a World Variable. More...

Inheritance diagram for DarkTonic.CoreGameKit.WorldVariableListener:

Public Member Functions

virtual void UpdateValue (int newValue, int oldVal)
 This Gets called when the integer World Variable's value changes. More...
 
virtual void UpdateFloatValue (float newValue, float oldVal)
 This Gets called when the float World Variable's value changes. More...
 

Detailed Description

This class is used to listen to key events for a World Variable.

Member Function Documentation

virtual void DarkTonic.CoreGameKit.WorldVariableListener.UpdateFloatValue ( float  newValue,
float  oldVal 
)
virtual

This Gets called when the float World Variable's value changes.

Parameters
newValuenew value
oldValold value
virtual void DarkTonic.CoreGameKit.WorldVariableListener.UpdateValue ( int  newValue,
int  oldVal 
)
virtual

This Gets called when the integer World Variable's value changes.

Parameters
newValuenew value
oldValold value

The documentation for this class was generated from the following file: