This class is used to listen to key events in a Syncro Spawner. Always make a subclass so you can have different Listeners for different Syncro Spawners.
More...
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virtual void | ItemFailedToSpawn (Transform failedPrefabTrans) |
| This method gets called when an item fails to spawn. More...
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virtual void | ItemSpawned (Transform spawnedTrans) |
| This method gets called immediately after an item spawns. More...
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virtual void | WaveFinishedSpawning (WaveSpecifics spec) |
| This method gets called after the wave has spawned the last item. More...
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virtual void | WaveStart (WaveSpecifics spec) |
| This method gets called when the wave is about to spawn the first item. More...
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virtual void | EliminationWaveCompleted (WaveSpecifics spec) |
| This method gets called when an elimination wave has the last item despawned, on the first and every repeat. More...
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virtual void | WaveRepeat (WaveSpecifics spec) |
| This method gets called when a wave is about to repeat. More...
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This class is used to listen to key events in a Syncro Spawner. Always make a subclass so you can have different Listeners for different Syncro Spawners.
virtual void DarkTonic.CoreGameKit.WaveSyncroSpawnerListener.EliminationWaveCompleted |
( |
WaveSpecifics |
spec | ) |
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virtual |
This method gets called when an elimination wave has the last item despawned, on the first and every repeat.
- Parameters
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virtual void DarkTonic.CoreGameKit.WaveSyncroSpawnerListener.ItemFailedToSpawn |
( |
Transform |
failedPrefabTrans | ) |
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virtual |
This method gets called when an item fails to spawn.
- Parameters
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failedPrefabTrans | Transform of the item that failed to spawn. |
virtual void DarkTonic.CoreGameKit.WaveSyncroSpawnerListener.ItemSpawned |
( |
Transform |
spawnedTrans | ) |
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virtual |
This method gets called immediately after an item spawns.
- Parameters
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spawnedTrans | The spawned item's Transform. |
virtual void DarkTonic.CoreGameKit.WaveSyncroSpawnerListener.WaveFinishedSpawning |
( |
WaveSpecifics |
spec | ) |
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virtual |
This method gets called after the wave has spawned the last item.
- Parameters
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virtual void DarkTonic.CoreGameKit.WaveSyncroSpawnerListener.WaveRepeat |
( |
WaveSpecifics |
spec | ) |
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virtual |
This method gets called when a wave is about to repeat.
- Parameters
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virtual void DarkTonic.CoreGameKit.WaveSyncroSpawnerListener.WaveStart |
( |
WaveSpecifics |
spec | ) |
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virtual |
This method gets called when the wave is about to spawn the first item.
- Parameters
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The documentation for this class was generated from the following file:
- DarkSpawner/Assets/Plugins/DarkTonic/CoreGameKit/Scripts/Spawners/WaveSyncroSpawnerListener.cs