Core GameKit  3.2.9.0
The ultimate pooling / combat / spawning / variable plugin!
DarkTonic.CoreGameKit.TimedDespawnerListener Class Reference

This class is used to listen to key events in a TimedDespawner. Always make a subclass so you can have different Listeners for different TimedDespawners. More...

Inheritance diagram for DarkTonic.CoreGameKit.TimedDespawnerListener:

Public Member Functions

virtual void Despawning (Transform transDespawning)
 This method gets called when the Timed Despawner is about to despawn its game object. More...
 

Detailed Description

This class is used to listen to key events in a TimedDespawner. Always make a subclass so you can have different Listeners for different TimedDespawners.

Member Function Documentation

virtual void DarkTonic.CoreGameKit.TimedDespawnerListener.Despawning ( Transform  transDespawning)
virtual

This method gets called when the Timed Despawner is about to despawn its game object.

Parameters
transDespawningThe Transform about to despawn.

The documentation for this class was generated from the following file: