Core GameKit  3.2.9.0
The ultimate pooling / combat / spawning / variable plugin!
DarkTonic.CoreGameKit.SpawnerUtility Class Reference

This class is used for various Spawner methods, such as activate and deactivate wave. More...

Static Public Member Functions

static void ActivateWave (Transform transSpawner, int levelNumber, int waveNumber)
 Use this method to activate a wave by Level and Wave # in a Syncro Spawner. More...
 
static void ActivateWave (WaveSyncroPrefabSpawner spawner, int levelNumber, int waveNumber)
 Use this method to activate a wave by Level and Wave # in a Syncro Spawner. More...
 
static void DeactivateWave (Transform transSpawner, int levelNumber, int waveNumber)
 Use this method to deactivate a wave by Level and Wave # in a Syncro Spawner. More...
 
static void DeactivateWave (WaveSyncroPrefabSpawner spawner, int levelNumber, int waveNumber)
 Use this method to deactivate a wave by Level and Wave # in a Syncro Spawner. More...
 

Detailed Description

This class is used for various Spawner methods, such as activate and deactivate wave.

Member Function Documentation

static void DarkTonic.CoreGameKit.SpawnerUtility.ActivateWave ( Transform  transSpawner,
int  levelNumber,
int  waveNumber 
)
static

Use this method to activate a wave by Level and Wave # in a Syncro Spawner.

Parameters
transSpawnerThe Transform of the Syncro Spawner.
levelNumberThe level number.
waveNumberThe wave number.
static void DarkTonic.CoreGameKit.SpawnerUtility.ActivateWave ( WaveSyncroPrefabSpawner  spawner,
int  levelNumber,
int  waveNumber 
)
static

Use this method to activate a wave by Level and Wave # in a Syncro Spawner.

Parameters
spawnerThe Spawner script of the Syncro Spawner.
levelNumberThe level number.
waveNumberThe wave number.
static void DarkTonic.CoreGameKit.SpawnerUtility.DeactivateWave ( Transform  transSpawner,
int  levelNumber,
int  waveNumber 
)
static

Use this method to deactivate a wave by Level and Wave # in a Syncro Spawner.

Parameters
transSpawnerThe Transform of the Syncro Spawner.
levelNumberThe level number.
waveNumberThe wave number.
static void DarkTonic.CoreGameKit.SpawnerUtility.DeactivateWave ( WaveSyncroPrefabSpawner  spawner,
int  levelNumber,
int  waveNumber 
)
static

Use this method to deactivate a wave by Level and Wave # in a Syncro Spawner.

Parameters
spawnerThe Spawner script of the Syncro Spawner.
levelNumberThe level number.
waveNumberThe wave number.

The documentation for this class was generated from the following file: