Core GameKit  3.2.9.0
The ultimate pooling / combat / spawning / variable plugin!
DarkTonic.CoreGameKit.PoolMiniBoss Class Reference

Pool Mini Boss allows you to have groups of prefabs or Addressables that are only in Pool Boss during the time the Pool Mini Boss objects is enabled. More...

Inheritance diagram for DarkTonic.CoreGameKit.PoolMiniBoss:

Public Member Functions

void CreateItems ()
 This method will begin creating the items configured in Pool Mini-Boss in the Pool Boss Game Object More...
 
void RemoveItems ()
 This method will remove the Sound Groups, Variations, buses, ducking triggers and Playlist objects specified in the Dynamic Sound Group Creator's Inspector. It is called automatically if you check the "Auto-remove Items" checkbox, otherwise you will need to call this method manually. More...
 

Detailed Description

Pool Mini Boss allows you to have groups of prefabs or Addressables that are only in Pool Boss during the time the Pool Mini Boss objects is enabled.

Member Function Documentation

void DarkTonic.CoreGameKit.PoolMiniBoss.CreateItems ( )

This method will begin creating the items configured in Pool Mini-Boss in the Pool Boss Game Object

void DarkTonic.CoreGameKit.PoolMiniBoss.RemoveItems ( )

This method will remove the Sound Groups, Variations, buses, ducking triggers and Playlist objects specified in the Dynamic Sound Group Creator's Inspector. It is called automatically if you check the "Auto-remove Items" checkbox, otherwise you will need to call this method manually.


The documentation for this class was generated from the following file: