Welcome Window

The Welcome Window appears when you first install Master Audio. It contains links to resources / tutorials / support and more. If you need to open it after you've disabled the auto-popup, it's on the Unity editor menu at Windows -> Master Audio -> Welcome Window.

 

Up top under "Feature toggle", you can click the following options.

     
  • Disable 3D Sound: Click if you wish to only use 2D sounds. That will make your life easier if you aren't using 3D Audio Source options. The Spatial Blend Rule dropdowns in Master Audio will only contain the 2D option.
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  • Multiplayer Capability: New for Master Audio 2022! Clicking this enabled the "Multiplayer Broadcast" checkbox on Event Sounds and the Mechanim scripts, which will utilize built in network code to play the audio on all connected clients (we support a variety of networking plugins). See the Master Audio Multiplayer page for more details on setup.

 
Certain features of Master Audio are disabled by default to ensure that you can compile when you first install it. The corresponding Unity packages could have been uninstalled or not added to your project. You will want to click the checkboxes for all optional packages that you have installed, to enable extra features in Master Audio. Checking or unchecking will cause re-compilation. There is no performance hit for turning features on if you don't use the extra features.
 
When you are finished, uncheck the "Show at start" checkbox.
 
The options are:
     
  • 2D Physics: Used for no-code sound in Event Sounds and other scripts. Requires Unity package "Physics2D".
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  • 3D Physics: Used for no-code sound in Event Sounds, Occlusion and Ambient Sound script. Requires Unity package "Physics".
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  • Video: Turn this on if you want to use the Video Player options in Master Audio.
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  • Addressables: Used for Audio Origin of "Addressable". Requires Unity package "Addressables".